Titles in this collection: 377
Tested with a Nintendo 64 using an EverDrive-64 X7
File count (uncompressed): 377
File size (uncompressed): 6.3 GB
Format: .z64 and .n64
Ah, the Nintendo 64.
The weirdest controllers of any system at the time (maybe ever?), a library that featured mostly official Nintendo titles as the top gems, and the console that my parents bought me on my Birthday to help soften the blow of their divorce. Yup.
There's no one on the fence about the N64, you either love it or hate it, but there is no denying that it was inventive, creative, and hosted a lot of great experiences that would stand the test of time. All I really even need to mention is "GoldenEye" and "Smash Bros.," but the list is honestly quite a bit longer than that.
Special items included:
Unreleased prototypes, games not in English (but only if they were easy enough to play without being fluent in another language), English-patched translations, plus these extras:
"3D Model RGB Test Program," "Action Replay Pro 64 (Rev 3.3)," "GameBooster 64 (Rev 1.1)," and "GameShark Pro (Rev 3.3)."
Non-working dumps, duplicates, prototypes of games that eventually saw a release, versions not in English when English was available, Japanese and European versions of titles when a North American version was available, hacks, homebrew games, and titles not in English that require proficiency in another language to play - Those can be found in my "Nintendo 64 Language Pack."
This is a complete re-work of my previous Nintendo 64 set, which I did a couple years back. It was a bit messy and a few new dumps and translations have been completed since then. I've hand-tested these new additions, added 5 more titles overall, upgraded several others to newer revisions, and organized the files much, much cleaner than last time.
I have decided to include BigEndian dumps whenever possible, as those are the closest to the original cartridge format as possible. Also, the folders in this collection organize the games alphabetically.
The JP version of "Chameleon Twist" is here because the NA version had a whole lot of content cut from it for unknown reasons. Thankfully, it has been fully translated to English so you can get the full experience! Both "The Legend of Zelda: Ocarina of Time" and "The Legend of Zelda: Ocarina of Time - Spaceworld '97 Beta Experience" are included because the latter is a fan remake that aims to be the closest experience that folks had at the 1997 Nintendo Space World event, witnessing the demo for the first time. Quite a lot of changes were made before the full retail release.