Nintendo 64 Champion Collection

TurboGrafx-16

Games in this collection: 264

Tested with: Mednafen 1.24.3
File count (uncompressed): 264
File size (uncompressed): 63 MB
Format: .pce and .zip

The PC Engine (called the TurboGrafx-16 in the States) was released in Japan in 1989 as the first console of the 16-bit era, but don't let that fool you - It was still an 8-bit machine, it just had 16-bit graphics capability. It was an amazing competitor to the original Famicom (the Nintendo Entertainment System) and feels like a very superior 8-bit console experience. However, this hardware limitation mixed with a very delayed release outside of Japan meant that the potential to directly compete with the upcoming Super Nintendo and Sega Genesis powerhouses was cut short. It did fantastic in the Land of the Rising Sun, but was a failure everywhere else.

Special items included: Prototypes, unreleased games, titles not in English (but only if they are easy enough to play without being fluent in another language), English-patched translations, the Game Express CD Card, Artist Tool, and Kato-chan & Ken-chan. That last one is just a standard Japanese title, but it had an American release called J.J. & Jeff. However, J.J. & Jeff was heavily censored and had lots of graphics changed from the original, so they are both available here.

Items removed: Non-working dumps, duplicates, prototypes of games that eventually saw a release, Japanese titles when there were North American versions available, homebrew games, and titles not in English that require proficiency in another language to play - those can be found in my TurboGrafx-16 and PC Engine Language Pack here:

https://archive.org/details/LanguagePackTurboGrafx16AndPCEngine